-- Note: You'll have to click inside the game window before it will register your keyboard input. --

This was created for Ben Tristem's complete Unity C# developer's course on Udemy. It uses basic C# scripting to make a finite state machine, which powers the game. It's easily extendable and easy to customize. I recommend the course if you are at least mildly comfortable with coding concepts.

HEAD'S UP: This game has no win-state. It's very basic, and is designed to restart when you reach an end state. I made this a feature by tying it into the story :)